подсказка: мобпроги на мобах командой оценить - не учитываются.
Кусок из кода смауга:
diff = victim->level - ch->level;
if ( diff <= -10 ) msg = "You are far more experienced than $N.";
else if ( diff <= -5 ) msg = "$N is not nearly as experienced as you.";
else if ( diff <= -2 ) msg = "You are more experienced than $N.";
else if ( diff <= 1 ) msg = "You are just about as experienced as $N.";
else if ( diff <= 4 ) msg = "You are not nearly as experienced as $N.";
else if ( diff <= 9 ) msg = "$N is far more experienced than you!";
else msg = "$N would make a great teacher for you!";
diff = (int) (victim->max_hit - ch->max_hit) / 6;
if ( diff <= -200) msg = "$N looks like a feather!";
else if ( diff <= -150) msg = "You could kill $N with your hands tied!";
else if ( diff <= -100) msg = "Hey! Where'd $N go?";
else if ( diff <= -50) msg = "$N is a wimp.";
else if ( diff <= 0) msg = "$N looks weaker than you.";
else if ( diff <= 50) msg = "$N looks about as strong as you.";
else if ( diff <= 100) msg = "It would take a bit of luck...";
else if ( diff <= 150) msg = "It would take a lot of luck, and equipment!";
else if ( diff <= 200) msg = "Why don't you dig a grave for yourself first?";
else msg = "$N is built like a TANK!";
Возможно, конечно, что Морис здесь что-то менял, но мне в это слабо верится